Example of 3 Cubes stacked together – 3 points
Example of a Combinational Stack – 5 points
The object of the game is to maximize your score within 30 seconds of match play.
Each robot team consists of a robot and one human driver per match. There are no limits as to the number of human drivers per robot team, but each driver can only drive one designated robot per event.
Stacking Stuff is played on a ‘4 feet by 4 feet’ robotics table.
Stacking Stuff is played with one robot at a time competing for the highest score possible.
The game objects are VEX-IQ Square Cubes and 222ml Pop Cans.
There will be 10 Square Cubes 10 Pop Cans used for each match.
There are 2 ways to score in this game:
First, stack the same objects (Cubes or Cans) in stacks within the score zone:
- A stack of 2 objects will receive 2 points per column.
- A stack of 3 objects will receive 3 points per column.
- A stack of 4 objects will receive 4 points per column.
Second, stack a combination of objects (Cubes and Cans) in stacks within the score zone:
- A stack of 2 objects will receive 5 points per column.
- A stack of 3 objects will receive 10 points per column.
- A stack of 4 objects will receive 15 points per column.
Lastly, if the robot can perform completely via autonomous mode, all scores are doubled.
Robot(s) for this game may be: VEX-EDR, VEX-IQ, or LEGO Mindstorms.
Robot(s) for this game may not be larger than 9” wide, 18” long and 18” high.
Robot may not expand beyond the size restrictions after the start of the match.
All drivers must stay within the designated ‘driver zone’ at all times during the 30 seconds of match play.
All Game Objects may start at any location outside the score zone. All Game Objects must start ‘Not Stacked’.
Any game object(s) that has left the field during the match will not be returned to the field during the match and will not be counted at the end of the match.